Kategorija
Programska oprema
Znamka
Meridiem Games
EAN
8437024411529
Šifra artikla
Garancija
Država izvora
Platforma
Starostna ocena
Na otoku je ogromno stvari, ki jih lahko počnete! Z 10 edinstvenimi spretnostmi - kmetovanje, iskanje hrane, rudarjenje in ribolov.
Način sodelovanja za 2 igralca.
14 edinstvenih otokov za raziskovanje, vsak s svojo edinstveno forno, skrivnostmi in nevarnostmi. Spoznajte nove like in ja, celo možnost romance.
Niz ponavljajočih se dogodkov, ki se dogajajo v 4 mesecih, z rojstnimi dnevi, dnevom oceana in vašimi lastnimi edinstvenimi dogodki.
V raju je vedno kaj zabavnega za početi.
EU Skladišče
Odprema jutri
Predviden čas dostave
SL
Slovenija
1–2 dni
HR
Hrvaška
2–3 dni
AT
Avstrija
2 dni
DE
Nemčija
2–3 dni
Naročila, oddana pred 14. uro, odpremimo še isti dan.
Platforma
Nintendo Switch
Znamka
Meridiem Games
Kategorija
Programska oprema
EAN
8437024411529
Platforma
Garancija
Teža (neto)
Teža (bruto)
Mere
Datum izida
Carinska tarifa
Šifra artikla
€29,99
-
€34,99
Skupaj:
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galleryResetZoom();
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"
>
Nintendo Switch
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}
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Playstation 5
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is_dragging = true;
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}
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
}
}
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"
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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}
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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}
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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}
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Nintendo Switch
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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}
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
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Nintendo Switch
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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}
"
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if (!is_dragging) {
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"
x-show="gallery_zoom_12"
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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}
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"
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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}
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if (!is_dragging) {
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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}
"
@touchend="
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x-show="gallery_zoom_15"
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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}
"
@touchend="
if (!is_dragging) {
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"
x-show="gallery_zoom_16"
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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}
"
@touchend="
if (!is_dragging) {
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"
x-show="gallery_zoom_17"
x-cloak>
Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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}
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@touchend="
if (!is_dragging) {
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"
x-show="gallery_zoom_18"
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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}
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if (!is_dragging) {
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"
x-show="gallery_zoom_19"
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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}
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if (!is_dragging) {
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"
x-show="gallery_zoom_20"
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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}
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if (!is_dragging) {
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"
x-show="gallery_zoom_21"
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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}
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x-show="gallery_zoom_23"
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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if (!is_dragging) {
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"
x-show="gallery_zoom_24"
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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}
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if (!is_dragging) {
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"
x-show="gallery_zoom_25"
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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}
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@touchend="
if (!is_dragging) {
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"
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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}
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@touchend="
if (!is_dragging) {
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"
x-show="gallery_zoom_27"
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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@touchend="
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Nintendo Switch
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Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
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}
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