Category
Software
Brand
Konami
EAN
4012927087121
SKU
Warranty
Country of origin
Platform
Age rating
The second installment in the definitive MASTER COLLECTION brings Metal Gear Solid 4: Guns of the Patriots and Metal Gear Solid: Peace Walker (HD Collection version) to modern gaming consoles and PC.
Metal Gear Solid 4: Guns of the Patriots
- Metal Gear Solid 4: Guns of the Patriots arrives on modern platforms, faithfully preserving the original PS3
experience while introducing contemporary UX enhancements. - Updated key configuration and modern UX improvements deliver a more accessible
and streamlined gameplay experience. - Packed with the Metal Gear Solid 4 Database, Metal Gear Solid 4: Master Book, and Metal Gear Solid 4: Screenplay, giving players unrivaled access to the game’s rich universe
Metal Gear Solid: Peace Walker
- Co-op and versus modes return on current platforms, preserving the original
gameplay you remember. Following directly after Metal Gear Solid 3 (Δ), Metal Gear Solid: Peace Walker stands as an essential entry that fans should revisit now. - Includes bonus content such as the Metal Gear Solid: Peace Walker: Master Book and Metal Gear Solid: Peace Walker: Screenplay, giving fans an even richer understanding of the game’s universe.
- Features a newly added “Custom Type” control scheme, enabling full button
customization for a truly personalized gameplay experience. - Enjoy cooperative and competitive multiplayer online, with local wireless play
available on Nintendo Switch and Switch 2.
Bonus content
- Metal Gear: Ghost Babel is a bonus game with MASTER COLLECTION VOLUME 2.
Warehouse
Ships tomorrow
Estimated delivery time
SI
Slovenia
1–2 days
HR
Croatia
2–3 days
AT
Austria
2 days
DE
Germany
2–3 days
Orders placed before 14:00 ship the same day.
Platform
Nintendo Switch
Brand
Konami
Category
Software
EAN
4012927087121
Platform
Warranty
Weight (net)
Weight (gross)
Dimensions
Release date
Customs tariff
Item code
Total:
{
gallery_index = 0;
zoomed = false;
galleryResetZoom();
if ($refs.zoomSlider) $refs.zoomSlider.scrollTop = 0;
}, 350);
"
>
Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
}
}
"
@touchend="
if (!is_dragging) {
gallery_zoom_0 = !gallery_zoom_0;
zoomed = !zoomed;
}
"
x-show="gallery_zoom_0"
x-cloak>
Nintendo Switch 2
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
}
}
"
@touchend="
if (!is_dragging) {
gallery_zoom_1 = !gallery_zoom_1;
zoomed = !zoomed;
}
"
x-show="gallery_zoom_1"
x-cloak>
Playstation 5
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
}
}
"
@touchend="
if (!is_dragging) {
gallery_zoom_2 = !gallery_zoom_2;
zoomed = !zoomed;
}
"
x-show="gallery_zoom_2"
x-cloak>
XBOX Series X
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
}
}
"
@touchend="
if (!is_dragging) {
gallery_zoom_3 = !gallery_zoom_3;
zoomed = !zoomed;
}
"
x-show="gallery_zoom_3"
x-cloak>
Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
}
}
"
@touchend="
if (!is_dragging) {
gallery_zoom_4 = !gallery_zoom_4;
zoomed = !zoomed;
}
"
x-show="gallery_zoom_4"
x-cloak>
Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
}
}
"
@touchend="
if (!is_dragging) {
gallery_zoom_5 = !gallery_zoom_5;
zoomed = !zoomed;
}
"
x-show="gallery_zoom_5"
x-cloak>
Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
}
}
"
@touchend="
if (!is_dragging) {
gallery_zoom_6 = !gallery_zoom_6;
zoomed = !zoomed;
}
"
x-show="gallery_zoom_6"
x-cloak>
Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
}
}
"
@touchend="
if (!is_dragging) {
gallery_zoom_7 = !gallery_zoom_7;
zoomed = !zoomed;
}
"
x-show="gallery_zoom_7"
x-cloak>
Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
}
}
"
@touchend="
if (!is_dragging) {
gallery_zoom_8 = !gallery_zoom_8;
zoomed = !zoomed;
}
"
x-show="gallery_zoom_8"
x-cloak>
Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
}
}
"
@touchend="
if (!is_dragging) {
gallery_zoom_9 = !gallery_zoom_9;
zoomed = !zoomed;
}
"
x-show="gallery_zoom_9"
x-cloak>
Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
}
}
"
@touchend="
if (!is_dragging) {
gallery_zoom_10 = !gallery_zoom_10;
zoomed = !zoomed;
}
"
x-show="gallery_zoom_10"
x-cloak>
Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
}
}
"
@touchend="
if (!is_dragging) {
gallery_zoom_11 = !gallery_zoom_11;
zoomed = !zoomed;
}
"
x-show="gallery_zoom_11"
x-cloak>
Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
}
}
"
@touchend="
if (!is_dragging) {
gallery_zoom_12 = !gallery_zoom_12;
zoomed = !zoomed;
}
"
x-show="gallery_zoom_12"
x-cloak>
Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
}
}
"
@touchend="
if (!is_dragging) {
gallery_zoom_13 = !gallery_zoom_13;
zoomed = !zoomed;
}
"
x-show="gallery_zoom_13"
x-cloak>
Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
}
}
"
@touchend="
if (!is_dragging) {
gallery_zoom_14 = !gallery_zoom_14;
zoomed = !zoomed;
}
"
x-show="gallery_zoom_14"
x-cloak>
Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
}
}
"
@touchend="
if (!is_dragging) {
gallery_zoom_15 = !gallery_zoom_15;
zoomed = !zoomed;
}
"
x-show="gallery_zoom_15"
x-cloak>
Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
}
}
"
@touchend="
if (!is_dragging) {
gallery_zoom_16 = !gallery_zoom_16;
zoomed = !zoomed;
}
"
x-show="gallery_zoom_16"
x-cloak>
Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
}
}
"
@touchend="
if (!is_dragging) {
gallery_zoom_17 = !gallery_zoom_17;
zoomed = !zoomed;
}
"
x-show="gallery_zoom_17"
x-cloak>
Nintendo Switch
10 || Math.abs($event.touches[0].clientY - touch_y) > 10) {
is_dragging = true;
}
}
"
@touchend="
if (!is_dragging) {
gallery_zoom_18 = !gallery_zoom_18;
zoomed = !zoomed;
}
"
x-show="gallery_zoom_18"
x-cloak>